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L'interview de Valve mise en ligne par CVG (le 23/02/2006 à 15h24 par LaDameBlanche)

Comme promis, Computer and Video Games (CVG) a mis en ligne son entretient avec les développeurs de Valve, plus précisément ceux qui travaillent sur les épisodes supplémentaires d'Half-Life 2 dont nous vous parlions hier (Voic notre article sur Half-Life 2 Episode One... puis Two...). Une entrevue qui confirme l'existence d'un second épisode faisant suite à l'ex-Aftermath et qui serait déjà en développement avancé.

CVG : Does Episode One reach a satisfying conclusion in terms of plot, and can we expect more of the almost-cryptic style of story presentation we saw in Half-Life 2?

Robin Walker: We wanted Episode One to take players between 4 to 6 hours to play, and our playtests are hitting very close to that mark. But delivering a story in smaller pieces means that we don't have the luxury of delivering a complete narrative story arc from start to finish, which means we have to be considerate to our audience in terms of giving them what they want. Episode One will not end with an all-encompassing conclusion, given that it is the first installment in a series, but there are some specific questions it will address. For example, "What happened to the Citadel at the end of Half-Life 2?" and "What happened to Breen, is he dead?" and "How does the G-Man factor into all of this?"


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