Damechaos

HL2 CTF 1.5 est de sortie (le 24/07/2005 à 08h12 par DameChaos)

La nouvelle version 1.5 est finalement sortie vendredi dernier avec un certains nombre d'ajouts et de bugfixes. Concernant les additions, deux nouvelles maps (ctf_raven et ctf_thegreatwall), les autres ont été mises à jour. L'équipe en a également profité pour rajouter le support du Source TV, les commandes de la radio, de la musique sur le menu principal, et bien d'autres.

Concernant les fixations de bugs, il y a eut l'exploitation infinie des armes de Half-Life 2 Deathmatch, le crash d'une map sous Linux et bien d'autres.

Voici le changelog :

Maps:
* Added ctf_raven
* Added ctf_greatwall
* Updated ctf_dirtwork
* Updated ctf_portalstorm
* Updated ctf_subway
* Updated ctf_lambda_bunker
* Updated ctf_canals
* Updated ctf_export

Features/Tweaks:
* Fixed ladder movement
* Added support for SourceTV
* Added command to automatically move flag to gravity gun
* Added radio commands
* Added scoreboard icons
* Added placable sentry turrets
* Added text under rune icons to tell which ones they are
* Added flag defend and enemy flag carrier kill awards to log
* Added chat macro for current location ($L)
* Reduced carried combine ball ammo to 2
* Combine balls can now kill the player who fired them
* Game mode is now displayed in server browser
* Enabled haste rune for increased sprinting power
* Domination now periodically displays location of flag carrier
* Renamed weapon switch cvar to cl_autowepswitch to be same as HL2DM
* Improved rune models with more visible markings
* Changed combine footstep sounds to be the same as rebels
* Added sound for rune expiring
* Reworked the Domination Mode HUD to make it smaller
* Increased protection given by Shield Rune
* Increased recovery rate given by Regen Rune
* Increased rate of health and suit chargers
* Improved Warmup HUD
* Added main menu music
* Voting now uses VGUI menus
* Renamed "mapvote" command to "ctfmapvote"
* Renamed "gamemodevote" command to "ctfgamemodevote"
* Added "no slam zone" entity for mappers
* Added optional score handicap for matches
* Integrated latest SDK code

Bug Fixes:
* Fixed infinite ammo exploit from HL2DM
* Fixed several maps crashing on linux
* Fixed first person spectator mode
* Fixed player death log not conforming to Half-Life Standard Log Format Specification
* Fixed flag carrier icon not displaying in Domination Mode
* Fixed Domination Mode sometimes continuing play when victory for one team was impossible
* Fixed spectators being able to use health chargers
* Fixed spectators being able to use func_buttons
* Fixed require ready message sometimes not disappearing
* Fixed problems caused by switching teams via changing models
* Fixed grenade pickups when weapon stay is enabled
* Fixed bug where Sudden Death sound would play when time expired if overtime was disabled
* Placed slams are now removed at end of warmup
* Removed error messages in console for unused weapons
* Fixed suicide death notice when initially joining team
* Running out of suit power while sprinting no longer turns off flashlight
* Fixed crash caused by ctf_mutespectators and console talking


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