[img align=right">http://www.unreal-impulse.com/modules/coppermine/albums/userpics/10560/thumb_fragops23.jpg">Voici les changements annoncés :
# Wave-based respawn system for War gametype
# Multiple modes of play for War: War TDM (custom TDM), Objective Capture, Linear Objectives, and both Capture+Linear
# Classic Mission gametype, round based team elimination and objective play
# High quality weapon animations and sound
# Professional-level voice acting
# Combat Experience (CXP) determines which weapons a player can use, and how advanced his build/deploy upgrades are Build, deploy, and upgrade items like Jeeps, Machine Guns, SandBag Walls, even an APC with .50cal MG and Concussive Grenade launcher
# Attributes system for distributing focus points: Mechanics for vehicles, Weapons for deployable weaponry, Structures for static objects
# Trait system lets a player be who he wants: choose a trait that matches your play style or personality
# Beautiful new and classic environments like a rustic city by the bay, a factory near the lush fields of Germany, and the virus production plant of an evil corporation
# Dynamic Objects system makes many ingame items highly realistic, like grenades that are deflected and destroyed with gunfire
# Shooting dead bodies will make them react to gunfire in network games
# Realtime Shadows cast multiple dramatic player shadows that follow the brightness and direction of lightsources in the level
# Choose a head and body skin independantly: mix and match player models!
# 26 weapons at your disposal with more than 20 optional upgrades, thousands of loadout combinations
# Gory custom blood effects and ragdoll
# Bot Support
# ...and a lot, LOT more.
Télécharger FragOps 2 beta
Télécharger le patch de maj FragOps beta 1.39c -> beta 2.0
Source